Nunit Visual Studio For Mac

Release notes for new/upcoming features in Visual Studio for Mac, available for pre-release testing by downloading the Preview version. Fixed an issue with running NUnit 3 tests due to a misnamed test runner application. Visual Studio 2017 for Mac Preview Release Notes History.

Visual Studio For Mac Os

Document your code

Every project on GitHub comes with a version-controlled wiki to give your documentation the high level of care it deserves. It’s easy to create well-maintained, Markdown or rich text documentation alongside your code.

Sign up for free See pricing for teams and enterprises

The easiest way to get started is to install the NUnit Templates extension for Visual Studio. It will add project templates for the various Xamarin platforms.

For more general information, see Testing Xamarin Projects using NUnit 3.

Getting started

Visual studio for mac tutorial

In your solution;

X Code

  1. Add new test projects to your solution. These project types are included in the NUnit Templates Extension
  • NUnit 3 Test Project (Android)
  • NUnit 3 Test Project (iOS)
  • NUnit 3 Test Project (Universal Windows)

Visual Studio For Mac Download

  1. Write your unit tests in this project, in a portable project, or in a shared project, referencing the project with the tests.
  2. Build and run the tests on your device or emulator

If you tests are in a separate portable project, note that:

  • You need to add that assembly to the NUnit.Runner.App in the startup code
  • Your portable project must reference the same NUnit Framework version as your nunit.xamarin version, e.g. if using nunit.xamarin 3.01, reference nunit.framework 3.01.

The startup code for each platform is as follows;

Android

MainActivity.cs

iOS

AppDelegate.cs

Windows 10 Universal

MainPage.xaml

MainPage.xaml.cs

App.xaml.cs

Parallels For Mac Visual Studio

Copyright (c) 2018 The NUnit Project - Licensed under CC BY-NC-SA 4.0

Visual Studio Code Mac Os

Clone this wiki locally