Today, I find Visual Studio Code to be a pretty solid dev experience on Mac. It doesn't compare in features to its big brother, but it gets the job done and doesn't get in your way too much. When I want to program C# (or Elm for that matter) for non-work purposes, I turn to my trusty iMac and VS Code.
This document provides a peek into what's next for Visual Studio for Mac. It captures some of the significant features we are currently committed to, and a rough timeframe for when you can expect to see them. Obs studio for mac 10.6.8. It is not a comprehensive list of all new features in Visual Studio for Mac, but is intended to provide some visibility into our key investments. These feature sets and delivery timeframes are current, and are subject to change.
We welcome your suggestions! Myfinepix studio for mac. You can log your suggestions in the Developer Community. You can also report bugs with Report a Problem.
2019 Q3 (July-September)
Feature | Visual Studio for Mac Version | Availability | Workloads or Standalone Installer |
---|---|---|---|
C# editor: Automatic namespace importing. | 8.2 | Released | All Workloads |
C# editor: IntelliSense type/member filtering. | 8.2 | Released | All Workloads |
.NET Core 3.0 Preview SDK support. | 8.2 | Released | .NET Core and ASP.NET Core |
Improved XAML editor support for matching, binding context, and resource IntelliSense, now powered by the same service from Windows. | 8.2 | Released | .NET (Xamarin) Mobile Development |
Be more productive by using Go-To-Definition and get better XML IntelliSense within Android layouts, resources, and manifest files. | 8.2 | Released | .NET (Xamarin) Mobile Development |
Migration tooling to take your applications from Android Support Libraries to AndroidX. | 8.2 | Released | .NET (Xamarin) Mobile Development |
Startup performance improvements up to 50% faster with profiled AOT support (“ahead of time” compilation). | 8.2 | Released | .NET (Xamarin) Mobile Development |
.NET Core 3.0 SDK support. | 8.3 | In Preview | .NET Core and ASP.NET Core |
C# 8 language support. | 8.3 | In Preview | All Workloads |
C# editor: Preview window for Quick Fixes and Refactorings. | 8.3 | All Workloads | |
Support for running on macOS Catalina. | 8.3 | In Preview | All Workloads |
Improved interoperability with Git and the Git command line tools. | 8.3 | All Workloads | |
Debugger reliability and performance improvements. | 8.3 | All Workloads | |
Prompt to select keyboard bindings on startup. | 8.3 | All Workloads | |
File tab pinning. | 8.3 | All Workloads | |
NuGet solution-level package management. | 8.3 | .NET Core and ASP.NET Core, .NET (Xamarin) Mobile Development | |
Editing and building multi-targeted projects. | 8.3 | .NET Core and ASP.NET Core, .NET (Xamarin) Mobile Development | |
Debugging: Launch in target browser. | 8.3 | .NET Core and ASP.NET Core | |
launchSettings.json support. | 8.3 | In Preview | .NET Core and ASP.NET Core |
File nesting for ASP.NET Core projects. | 8.3 | In Preview | .NET Core and ASP.NET Core |
Port of the web editors from Visual Studio on Windows: Razor Pages, HTML, CSS, JavaScript, JSON. | 8.3 | .NET Core and ASP.NET Core | |
Server-side Blazor support. | 8.3 | .NET Core and ASP.NET Core | |
Reduced app size and improved packaging with Android App Bundle support. | 8.3 | .NET (Xamarin) Mobile Development | |
Stronger protections for user privacy, new ways to engage users, and extended support for foldables using Android Q Preview Support. | 8.3 | .NET (Xamarin) Mobile Development |
2019 Q2 (April-June)
Feature | Visual Studio for Mac Version | Availability | Workloads or Standalone Installer |
---|---|---|---|
New macOS native code editor with coding experiences that are shared with Visual Studio on Windows. | 8.1 | Released | All Workloads |
Improved performance and reliability of the code editor. | 8.1 | Released | All Workloads |
Edit code containing Right-To-Left content. | 8.1 | Released | All Workloads |
Word wrap support in the code editor. | 8.1 | Released | All Workloads |
Multiple-selection and multi-caret support in the code editor. | 8.1 | Released | All Workloads |
C# Editor: Go to Implementation. | 8.1 | Released | All Workloads |
ASP.NET Core client-side JavaScript templates for Angular and React.js. | 8.1 | Released | .NET Core and ASP.NET Core |
2019 Q1 (January-March)
Feature | Visual Studio for Mac Version | Availability | Workloads or Standalone Installer |
---|---|---|---|
Quickly open code you recently worked on or start from one of the most commonly used flows like clone, open, or new project. | 8.0 | Released | All Workloads |
Create multiple instances of the IDE from the Dock. | 8.0 | Released | All Workloads |
Easily configure multiple startup projects with the new Set Startup Projects solution context menu option. | 8.0 | Released | All Workloads |
Reduce the number of password prompts on install. | 8.0 | Released | All Workloads |
Xamarin.Forms 4.0 & Xamarin.Essentials 1.0 templates and tooling support. | 8.0 | Released | .NET (Xamarin) Mobile Development |
Xamarin.Android Designer improvements with support for Sample Data. | 8.0 | Released | .NET (Xamarin) Mobile Development |
Speed up your build and deployment times with our improvements for build and enhanced fast deployment in Xamarin.Android. | 8.0 | Released | .NET (Xamarin) Mobile Development |
Next-generation Dex Compiler(d8) and Code Shrinker(r8) support in Xamarin.Android. | 8.0 | Released | .NET (Xamarin) Mobile Development |
2018 Q4 (October-December)
Feature | Visual Studio for Mac Version | Availability | Workloads or Standalone Installer |
---|---|---|---|
Improved performance and reliability of the code editor. | 7.7 and higher | Released | All Workloads |
Login and activate Visual Studio for Mac when running behind firewalls and proxies. | 7.7 and higher | Released | All Workloads |
Improved IntelliSense with brace completions, smart indenting and lightbulbs. | 7.7 and higher | Released | All Workloads |
Publish ASP.NET Core project to a folder. | 7.7 and higher | Released | ASP.NET Core |
.NET Core 2.2 support. | 7.7 and higher | Released | .NET Core and ASP.NET Core |
Azure Functions 2.0 support. | 7.7 and higher | Released | .NET Core and ASP.NET Core |
Azure Functions auto-update for tools and templates. | 8.0 | Released | .NET Core and ASP.NET Core |
Xamarin.Forms 3.3 with Accessibility Improvements, CSS Improvements, and community contributions. | 7.7 and higher | Released | .NET (Xamarin) Mobile Development |
Initial Xamarin.Android Build Performance Improvements. | 7.7 and higher | Released | .NET (Xamarin) Mobile Development |
Xamarin.Forms 4.0 with Shell workflow. | 8.0 | Released | .NET (Xamarin) Mobile Development |
Xamarin.Forms Previewer improvements. | 8.0 | Released | .NET (Xamarin) Mobile Development |
Unity debugger performance and reliability improvements. | 8.0 | Released | Unity Game Development |
I'm new to Mono development (but not .NET development) - got as far as downloading Visual Studio for Mac and trying to run a sample solution from Alea GPU. It complains that it needs mono64, but I see no option for selecting 64 bit architecture like I would in Windows, and Googling the issue has not turned up an answer I can make sense of. Can I use mono64 in VS for Mac and if so, how?
SushiHangover2 Answers
Since you are running within VS4M, you need to set the architecture of the run configuration that you are using.
Using an ML (Alea-based) program that I wrote as an example: Fl studio 12.5 for mac.
Hallmark card studio for mac. However, with you can make the card say whatever it is you want. For instance, we go to the store to purchase birthday cards, Christmas cards, Easter Cards, etc.
Within VS4M:
- Open the Project Options and go to
Run / Configuration / Default
:
- Open the
Mono runtime settings
and set the Arch to 64-bit:
From the cmd-line:
Mono is 64-bit by default now, so you can run either:
or
• Enhanced callouts: New callout styles provide support for image transparency. Camtasia studio 8.0 download. • Keystroke callouts: You can make keystrokes visible as Camtasia Studio takes note of any keyboard short-cuts used during recording and shows the keys as a graphic overlay.
Note: On older version of Mono you would have to have used mono --arch=64 ..
. If you need arch32, you use mono32
, but CUDA only has 64 libs so this would not be needed for Alea usage.
I got mine to work by setting the Project -> Options to run with 32 bit mono.it all works, see pics.