Atmel Studio For Mac

Atmel boards that naturally come with Ethernet port have a MAC address at least printed on the label. But I'm not sure if reselling a bunch of them is legal. As far as USB goes, there was some fuss about changing VID on Atmel Meshbeans for legal reasons. CrossPack is a development environment for Atmel’s AVR® microcontrollers running on Apple’s Mac OS X, similar to AVR Studio on Windows. It consists of the GNU compiler suite, a C library for the AVR, the AVRDUDE uploader and several other useful tools. No, recent versions of Atmel studio are based on Visual Studio which is Windows only. You could run it in a virtual machine. But it's worth noting that Atmel studio uses avr-gcc and arm-none-eabi-gcc (and presumably an avr32 gcc) to do the actual compilation, all of which are available for other platforms.

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Mac os programming tutorial

for AVR® Development

Mac

CrossPack is a development environment for Atmel’s AVR® microcontrollers running on Apple’s Mac OS X, similar to AVR Studio on Windows. It consists of the GNU compiler suite, a C library for the AVR, the AVRDUDE uploader and several other useful tools.

Features

  • Does not depend on Xcode for building AVR code.
  • Runs on Mac OS X 10.6 and higher.
  • Supports 8 bit AVR microcontrollers including XMEGA devices.
  • Includes patches to gcc for new devices not yet supported by gcc's main distribution.
  • Includes gdb for debugging with simulavr and avarice.
  • You can create your own version of CrossPack AVR based on the build script available on github.com.

For a list of included software packages and versions see the Release Notes.

Getting Started

Since CrossPack consists of command line tools only (except the HTML manual which is linked to your Applications folder), you need to know some basic command names. So let’s demonstrate CrossPack with a trivial project, a blinking LED implemented on an ATMega8. This project is described in more detail in CrossPack’s manual.

The command avr-project creates a minimum firmware project which is configured for an ATMega8 with internal RC oscillator at 8 MHz. Now we have something to start with. We edit main.c and implement the blinking loop:

Atmel Studio 6 For Mac

Now we compile the code and send it to the device:

Studio

Atmel Studio For Windows Xp

That’s it. The LED should now blink. For a real project you should also edit Makefile to configure your uploader hardware (e.g. STK500, USBasp, AVR-Doper or similar), other source code modules, fuse options etc.